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#LUNARK NGIHTS SERIES#
A unique but limited crafting engine awaits those who pine for an improved weapon, and a series of space-based, ship-clad shooting levels are periodically played out during parts of the story. There are also a few little derivations from straight combat that enrich the gameplay experience.
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Combine the innovative aspects of the combat with a variety of weapons and two completely different characters and you have a serious arsenal at your fingertips. This adds an incredible layer of depth to what would otherwise be a standard game, and though it isn't used as ingeniously as it was in the originals, the entire experience is far more flexible for those of us who don't like natural sunlight. Though items can help sustain you for a while, you'll ultimately need to carefully ration the use of both characters while keeping an eye out for natural sunlight or moonlight to recharge your powers. Lunar Knights nixes the sensor but maintains the mechanics: your two characters' energy points run off of the sun and moon respectively, so you'll need to pay close attention to the lighting conditions and the time of day in order to prolong your ability to fight. Lunar Knights is actually the spiritual successor to the innovative Boktai series on the GBA, which featured a sun sensor built into the cartridges and a variety of gameplay mechanics that built from the fundamental principle of staying in the light. On the surface, the combat system resembles last year's cult classic Contact. The gameplay will be familiar to anyone who has played an action-RPG before: jamming on the attack button for repeated combos with the liberal use of magic powers and other various special moves-some involving the touch screen, some using button presses. While the narrative itself isn't going to win any awards, it is a fairly gripping tale that will entertain those not looking for something on the scale of a console RPG-and it even turns out to be a little darker than you might initially have expected. Told through a series of animated cut-scenes, in-game text sequences, and voiced dialogue, the handheld tale offers a remarkable presentation of a solid story the sheer amount of data crammed into the cart is absolutely amazing. Lunar Knights is an isometric action-RPG that focuses on a pair of young boys who are out to save the world from a dastardly race of vampires. Normally, I prefer to sate my RPG cravings with a more substantial platform, but Lunar Knights has proven itself to be a very hearty adventure worthy of curling up next to the fire with. In the cold of winter, this surprisingly enjoyable title has kept my hands warm with activity. Though my Wii and my 360 have sat stagnant in my room during the last few days, my DS been brimming with excitement thanks to Lunar Knights, the recently released action-RPG from the acclaimed Kojima Productions.